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Stage teams 14-20

9 teams · Why are there several results for one stage?

e.g. 12-40

Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki

Notes on stage 14-20

14-20 starts every lane in the second row or later and sets up a heavy lightning centre. As recorded, lane 3 is Blitzmane in the second row, then Zaplet, Sparkdoe and Surgehoof. The lion's Morale boosts the units behind it, Zaplet marks enemies with Scouted, Sparkdoe paralyses and Surgehoof's shock waves splash.

Lane 1 serves as the tank lane. Jarachnid leads, Turtuff stands behind it and Frugagon is in the fourth row. When Jarachnid's Liquid Shield breaks, nearby enemies are Stunned, and Turtuff's Shell Shield helps cover the time Jarachnid spends rebuilding.

Looking at the grid, lane 4 is Cobbledon with Firecoil and Rockwu behind it, so the monkey's clones are healed by the ring. Notably, lane 2 is Swaystroll, Cheerlet and Frostique. Lane 5 starts in the third row with Azurion and Bubbit.

Lane 5 is where you're most exposed. It has no guardian, so Azurion's burn and Bubbit's slow have to keep enemies off.

Capobeetle has been used in place of Turtuff, Clawzor or Ospisces have gone in for Swaystroll, Kitjitsu or Humbleetle instead of Cobbledon, and Pyrohound or Capypapa instead of Bubbit.