Stage
24-60
Suggested level
441
▲ Enemy side
← All stagesSee all of chapter 24
10 teams · Why are there several results for one stage?
Stage
24-60
Suggested level
441
▲ Enemy side
Stage
24-60
Suggested level
449
▲ Enemy side
Stage
24-60
Suggested level
462
▲ Enemy side
Stage
24-60
Suggested level
464
▲ Enemy side
Stage
24-60
Suggested level
468
▲ Enemy side
Stage
24-60
Suggested level
482
▲ Enemy side
Stage
24-60
Suggested level
483
▲ Enemy side
Stage
24-60
Suggested level
490
▲ Enemy side
Stage
24-60
Suggested level
495
▲ Enemy side
Stage
24-60
Suggested level
500
▲ Enemy side
Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki
24-60 is a boss stage, and what players left were working lineups rather than complaints: a slight adjustment at level 464 with dojos at 4-4-3-3-4, and one that covered 24-60 through 24-62 at level 494 with dojos at 4-4-4-4-4.
The new unit is Jarachnid at the head of lane 3. It's the evolved Sackling: it shoots green bubbles, stops to regenerate its Liquid Shield when that's down, and when the shield breaks it stuns enemies around it. Trippet's spores are right behind, then Tideon's mist and Clucky healing at the back, so every time the spider's shield pops, the stunned pack is sitting in spores and mist.
Inside lane 5 sits Azurion alone in the fourth row. The rest of the lineup is built from the second row back. Grid-wise, lane 1 is Turtuff, Rockfu and Gemsnail, the snail's crystal cluster going down at the start. As listed, lane 2 is Zappur, Cheerlet and Zapantler, and lane 4 is the mantis, Charflutter, Ripplewing and Pandaroot, with the bamboo at the back slowing and growing.
Several lines are listed by their base names here, Manteeny for the mantis and Clucky for the chicken, so read them as whatever forms you have.