Stage
21-60
Suggested level
366
▲ Enemy side
← All stagesSee all of chapter 21
10 teams · Why are there several results for one stage?
Stage
21-60
Suggested level
366
▲ Enemy side
Stage
21-60
Suggested level
369
▲ Enemy side
Stage
21-60
Suggested level
395
▲ Enemy side
Stage
21-60
Suggested level
402
▲ Enemy side
Stage
21-60
Suggested level
415
▲ Enemy side
Stage
21-60
Suggested level
417
▲ Enemy side
Stage
21-60
Suggested level
417
▲ Enemy side
Stage
21-60
Suggested level
420
▲ Enemy side
Stage
21-60
Suggested level
Unknown
▲ Enemy side
Stage
21-60
Suggested level
Unknown
▲ Enemy side
Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki
21-60, at level 415, starts four lanes in the first row and keeps them short. Lane 5 counts as the longest: Voltling, Surgehoof, Tideon and Frostique. Voltling paralyses, Surgehoof's shock waves splash more on Water enemies, and Tideon's mist slows and adds Fragile right before Frostique's shards land.
Lane 4 is all lightning: Blitzmane, Boltskipper and Zapantler. The lion's Morale boosts the Bind orb and the endless lance behind it. Lane 3 holds Serrabloom, Rockwu and Turtuff, three guardians. Lane 2 carries Rockzilla, Capobeetle and Waveflutter.
Lane 1 ends up being the fire lane, but late: Flarevix in the second row and Azurion behind it, two damage dealers with nothing in front.
Layout-wise, a level-364 player with dojos at 4-3-3-3-3 built their clear off a common version, and another tried an alternative with the frog at T3 and the zap dog at T2.
Cheerspring has been used in place of Boltskipper three times, which puts a healer into the lightning lane. Synthhog has gone in for Turtuff or Surgehoof, Pyrohound for Flarevix, and Charflutter, Lickflicker or Solaflora for Rockzilla.