Stage
10-20
Suggested level
182
▲ Enemy side
← All stagesSee all of chapter 10
Stage
10-20
Suggested level
182
▲ Enemy side
Stage
10-20
Suggested level
188
▲ Enemy side
Stage
10-20
Suggested level
189
▲ Enemy side
Stage
10-20
Suggested level
189
▲ Enemy side
Stage
10-20
Suggested level
196
▲ Enemy side
Stage
10-20
Suggested level
197
▲ Enemy side
Stage
10-20
Suggested level
200
▲ Enemy side
Stage
10-20
Suggested level
204
▲ Enemy side
Stage
10-20
Suggested level
Unknown
▲ Enemy side
Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki
10-20 was reshuffled by an update that added new enemies, so an older lineup you remember for this stage may not match what you face today. The current Lineup 1 sits back on the board, with most fronts in the second or third row and lane 1 not starting until the fourth.
The centre lane is the most interesting one. On the grid, Kittazap leads lane 3, and its electrified punches hit harder the closer enemies are while its cooldown drops with every strike, so it gets faster the longer a fight stays in its face. Cheerlet right behind heals it and boosts attack and defence, and Zapooch and Fluffle's clouds add lightning damage from further back.
Sunfleur is the other support. From the fourth row of lane 5, behind Electroar and Sparkdoe, it shines sunlight that heals and grants Sunshine: ATK & DEF Boost, with Frostique slowing from the very back. That cell is the most swapped one: Bubbit, Swaystroll, Capypapa and Cobbledon have all been used in place of Sunfleur.
Lane 2 is fire: Pyrohound, Firecoil and Ignisnap, with Azurion replacing Ignisnap twice. Turtuff and Voltling share lane 4, and Stalkerix and Frugagon wait at the back of lane 1.
Lineups are numbered in the order shown above, left to right, top to bottom.