Stage
8-20
Suggested level
147
▲ Enemy side
← All stagesSee all of chapter 8
Stage
8-20
Suggested level
147
▲ Enemy side
Stage
8-20
Suggested level
148
▲ Enemy side
Stage
8-20
Suggested level
149
▲ Enemy side
Stage
8-20
Suggested level
159
▲ Enemy side
Stage
8-20
Suggested level
160
▲ Enemy side
Stage
8-20
Suggested level
161
▲ Enemy side
Stage
8-20
Suggested level
161
▲ Enemy side
Stage
8-20
Suggested level
165
▲ Enemy side
Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki
8-20 is RNG-heavy, and the player who shared a clear said as much, with five seconds left on the clock. Don't read a narrow loss as a bad lineup; rerun it before you start swapping.
The damage leans on lane 1, the busiest column on the board. Boldclaw at the front slows with its bubble wave, Turtuff throws its shell and shields, Embertail's mines catch whatever gets through, and Sparkit fires small fireballs from the back. Rockfu has been used in place of Sparkit there.
Lane 3 is a familiar trio: Swaystroll at the front, Capypapa healing it from right behind so the shield holds and the burst charges, and Frostpaw slowing at the back. Waddledo can stand in for Swaystroll if your penguin hasn't evolved.
Lane 4 runs Electroar, Cheerlet and Sparkdoe front to back, the knockback buying time for the lance while Cheerlet heals and buffs both. Stalkerix leads lane 2 ahead of Ignisnap and Cluckeroo; Manteeny has replaced Stalkerix, and Azurion has replaced Ignisnap. Lane 5 is just Cobbledon and Frugagon, with Punchimp swapped in for Frugagon in one clear.