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Stage teams 5-40

5 teams · Why are there several results for one stage?

e.g. 12-40

Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki

Notes on stage 5-40

Almost nothing from 5-30 survives here in the same shape, so treat 5-40 as a fresh build. The odd-looking lane is 2: Firecoil, a healer, stands alone at the front with Blueflick far behind. That's deliberate. Firecoil's flame ring hurts whatever comes close, heals itself and anyone in range and gives them an attack boost, so it can stall a lane while Blueflick burns from distance.

Lane 4 serves as the strongest stack on the board. Electroar knocks enemies back from the front, Cheerling behind it heals and raises attack and defence for its neighbours, and Voltkit and Hippiehog work inside that buffed pocket. Hippiehog drops an Electricage and then fires piercing signals toward it, so it likes enemies kept at range, which is what the knockback is for.

Frostique is the main damage in lane 3, slowing with its ice block and spraying piercing shards from behind Boldclaw's bubble wave. Clawzor leads lane 1 and leaves targets Shredded for Pyropup and Frugatoad. A clear here used Pearpair in lane 5 in place of Sackling, with Tindercub and Scorchwing staying where they are.