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← All stagesSee all of chapter 23

Stage teams 23-40

10 teams · Why are there several results for one stage?

e.g. 12-40

Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki

Notes on stage 23-40

23-40 is a boss stage, and the fix players shared for it is a healer swap: one player said it worked after they replaced Pyroprawn with Charflutter. That's the cell you see in lane 2 here, the moth's ring of fire sitting behind the monkey with Tideon at the back.

Lane 3 is where the lineup puts its weight, and it's full from the front row to the back. Kitjitsu leads it with Sizzribb, then Trippet, Ripplewing and Sparkrow. Sizzribb spits flames that burn and then consumes that Burn for follow-up damage, and Kitjitsu dashes in and heals when it hits burning enemies, so the two at the front of that lane feed each other. Sparkrow, the base of the Scorchwing line, fires bursts of fireballs from the back before resting.

The edges are thin. Lane 1 is Capypapa and Frostique in the third and fourth rows, and lane 5 is Serrabloom on its own in the second row, holding with continuous Fragile strikes. If lane 1 needs more than a healer, Swaystroll, Ospisces or Armorjaw are listed in Capypapa's place, and Armorjaw's pull can stun when it gathers several enemies.

Lane 4 is Zappur, Cheerlet, Azurion and Voltfawn, the knockback-and-burn column the last few stages have relied on.