Stage
20-50
Suggested level
348
▲ Enemy side
← All stagesSee all of chapter 20
10 teams · Why are there several results for one stage?
Stage
20-50
Suggested level
348
▲ Enemy side
Stage
20-50
Suggested level
359
▲ Enemy side
Stage
20-50
Suggested level
389
▲ Enemy side
Stage
20-50
Suggested level
397
▲ Enemy side
Stage
20-50
Suggested level
399
▲ Enemy side
Stage
20-50
Suggested level
404
▲ Enemy side
Stage
20-50
Suggested level
408
▲ Enemy side
Stage
20-50
Suggested level
410
▲ Enemy side
Stage
20-50
Suggested level
443
▲ Enemy side
Stage
20-50
Suggested level
Unknown
▲ Enemy side
Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki
20-50 is the clown boss at level 348, and players don't want to face it alone. One at level 389 said plainly they never wanted to deal with the clown boss in story on their own, and copied a proven lineup instead.
Lineup 1 puts a five-deep rock lane in the centre from the first row: Turtuff, Rockhog, Rattlecoil, Waveflutter and Humbleetle. Rockhog's mud slows, Rattlecoil's rapid waves can Stun, Humbleetle's dung slows again, and Waveflutter sits between Rattlecoil and Humbleetle, so both of their hits can carry Slow and Sleep.
Lane 4 contains Synthhog in the first row, then Rockwu, Cheerlet and Azurion. Lane 2 features Blitzmane, Kitjitsu and Tideon. Lane 1 consists of Voltling with Zapantler two rows behind.
In this lineup, lane 5 is just Frostique in the fourth row, so most of the board's defence sits in the other four lanes.
Zapooch has been swapped in for Blitzmane, Firecoil or Bubbit have gone in for Tideon, and Sparkdoe for Zapantler.
Lineups are numbered in the order shown above, left to right, top to bottom.