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← All stagesSee all of chapter 11

Stage teams 11-40

9 teams · Why are there several results for one stage?

e.g. 12-40

Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki

Notes on stage 11-40

11-40 is a boss that players called a nightmare. Lineup 1 is set for level 205, and its centre is the one lane that starts at the very front.

Lane 3 acts as the lightning lane. Electroar knocks back from the first row, then Sparkdoe's lance paralyses, Boltskipper's orb binds and Surgehoof at the back fires a shock wave that splashes, with more splashes against Water enemies. It's a lane built to stop the boss and keep it stopped.

Lane 1 is where the new unit sits. Newflamander, the salamander, is the T4 of the fire lizard line. It throws burning fireballs like Azurion, the form it evolved from, and it also grants Aura: Fire just by being on the field. Firecoil and Maskfry stand in front of it.

The other lanes start late. In lane 2 you'll find Turtuff, Cheerlet and Rockfu from the third row; lane 5 is Swaystroll, Capypapa and Frostique; lane 4 is Stalkerix with Frugagon two rows back. In a level-201 clear, the mantis held a lane by itself with Cheerling and Ashlarva supporting it, each the T1 form of Cheerlet and Firecoil.

Humbleetle has gone in instead of Rockfu twice, Bubbit has gone in for Surgehoof twice, and Voltverine instead of Turtuff twice.

Lineups are numbered in the order shown above, left to right, top to bottom.