Badge Dojo
Lightning 3-2
▲ Enemy side
← All Dojo battlesSee all of stage Lightning 3
Badge Dojo
Lightning 3-2
▲ Enemy side
Badge Dojo
Lightning 3-2
▲ Enemy side
Badge Dojo
Lightning 3-2
▲ Enemy side
Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki
The grid moves Blitzmane to the wing here. Lineup 1 puts it alone in row 1 of lane 1. The middle lane has Cheerlet in row 1 with Sparkdoe behind it in row 2, and lane 3 has Voltling in row 1 with Boltskipper behind it in row 2.
Boltskipper is the new piece worth a closer look. It fires an electric orb that binds enemies in place. In row 2 of lane 3, directly behind Voltling, the orb holds enemies still in front of the guardian, where Voltling's paralysing area strikes can keep hitting them. Bound and paralysed enemies do very little damage, which keeps lane 3 safe.
Every damage unit on this board stands in row 2. Sparkdoe's spear runs up the middle from just behind Cheerlet, and Cheerlet in turn stands beside Blitzmane, close enough to gain from its damage boost and to heal it.
The tough part is lane 1. Blitzmane is a support holding a lane by itself, and its shove is its only defence. If enemies pile up there, it depends on Cheerlet's healing from one lane over.
If your second forms are uneven, this grid is a fair place to experiment, since the units are all ones you will keep using.
Lineups are numbered in the order shown above, left to right, top to bottom.