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← All Dojo battlesSee all of stage Lightning 1

Badge Dojo · Lightning 1-2

1 teams

Element

e.g. 3-5

Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki

Notes on Dojo Lightning 1-2

The grid has not moved from 1-1, so this page looks at Sparkeet, the unit standing by itself in row 1 of lane 1.

Sparkeet is a tank that takes less damage while it is charged. Its main trick is connecting to nearby allies to raise their attack, and when nobody is close it attacks weakly on its own. That detail matters here. Sparkeet's only neighbour is Cheerling in row 1 of lane 2, so the connection runs across the front row rather than down a lane.

Alone in lane 1, Sparkeet is a wall more than a threat. Its own damage is low, so enemies in that lane die slowly, and they rely on help from the middle: Cheerling's dance and Voltfawn's spear from the back of lane 2.

The risk is the other end of that connection. If Cheerling falls, Sparkeet loses its partner and drops to its weak solo attack, and lane 1 starts to leak. Keeping Cheerling healthy is therefore part of keeping Sparkeet useful.

Sparkeet's evolved form is Buzzbeak. Even a few levels on Sparkeet help these early stages, because the extra health keeps lane 1 closed long enough for the middle to clean up.