Badge Dojo
Fire 4-9
▲ Enemy side
← All Dojo battlesSee all of stage Fire 4
Badge Dojo
Fire 4-9
▲ Enemy side
Badge Dojo
Fire 4-9
▲ Enemy side
Badge Dojo
Fire 4-9
▲ Enemy side
Badge Dojo
Fire 4-9
▲ Enemy side
Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki
This board stacks the middle. Hellhound holds row 2 of lane 2 with Charflutter behind it in row 3 and Flametail in row 4. Kitjitsu sits in row 3 of lane 1, and Azurion is alone in row 4 of lane 3.
The middle column is the strongest part. Hellhound's fierce flames hit a wide area and leave enemies weakened, so they do less damage to it, and Charflutter's large ring of fire heals it and raises its attack. Flametail's fireworks shells at the back finish off the groups Hellhound is holding.
The outer lanes are thin, and that is the difficulty. Kitjitsu starts in row 3 of lane 1, level with Charflutter so it can be inside the ring, and heals itself when it hits burning enemies, which Azurion's fireballs supply. Azurion in lane 3 has nobody ahead of it, so enemies on the right walk straight to row 4. It has to burn them down before they arrive.
If lane 3 is where you lose, an alternative layout spreads out instead: Hellhound in row 2 of lane 1, Charflutter in row 2 of the middle, Kitjitsu in row 2 of lane 3, with Azurion and Flametail at the back. Another uses Pyroprawn in row 3 of lane 1 in place of Kitjitsu and moves Kitjitsu to row 3 of lane 3, ahead of the right side.