Badge Dojo
Fire 4-2
▲ Enemy side
← All Dojo battlesSee all of stage Fire 4
Badge Dojo
Fire 4-2
▲ Enemy side
Badge Dojo
Fire 4-2
▲ Enemy side
Badge Dojo
Fire 4-2
▲ Enemy side
Badge Dojo
Fire 4-2
▲ Enemy side
Badge Dojo
Fire 4-2
▲ Enemy side
Badge Dojo
Fire 4-2
▲ Enemy side
Badge Dojo
Fire 4-2
▲ Enemy side
Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki
Same grid as 4-1. This page is about the left pair, Hellhound in row 2 and Charflutter in row 3 of lane 1, and what to do if you are missing either.
The two third forms make lane 1 nearly self-sufficient. Hellhound weakens what it hits, so the enemies it holds deal less damage, and Charflutter's large ring of fire keeps it healed while raising its attack. Charflutter also reaches Kitjitsu beside it in row 3 of the middle.
If you only have Pyrohound, an alternative uses it in place of Hellhound in row 2 of lane 1, with Azurion behind it and lane 3 filled by Kitjitsu, Pyroprawn and Flarevix instead. Flarevix is the third form of Sparkit and shoots an intense fireball that bursts open where it lands. Another alternative moves Charflutter to row 3 of lane 3 with Kitjitsu ahead of it and Pyroclobster behind, while Pyrohound and Azurion take the middle. Pyroclobster is the third form of Shrimpyro, punches fast, can set enemies on fire and hits burning enemies harder.
A stronger option fills row 1 instead: Pyromaki in row 1 of lane 1, Charflutter in row 1 of the middle and Pyrohound in row 1 of lane 3, with Flarevix and Azurion at the back. Pyromaki is the fourth form of the Blowfin line, punishes close attackers, feeds allies attack-boosting sushi and adds a fire aura.