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Stage teams 9-60

9 teams · Why are there several results for one stage?

e.g. 12-40

Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki

Notes on stage 9-60

The good news on 9-60 is that you don't need everything. One player cleared it at level 181 with no beetle and no T2 penguin, and put it down to having a T3 frog instead. In Lineup 1 that frog is Frugagon, in the middle of lane 1, and its fruit explodes often and slows, so it softens enemies for Stalkerix in front and stays protected by Cluckeroo's healing behind.

Lane 3 is short and fierce. Pyrohound stands right at the front, Firecoil heals and boosts behind it, and Azurion's enhanced burn finishes the job from the third row. Ignisnap has been used in place of Azurion, and Ashlarva instead of Firecoil, if your fire units are less evolved.

The penguin the player managed without is Swaystroll, leading lane 5 ahead of Maskfry's pull and Capypapa's healing. Boldclaw has replaced Maskfry there.

Lane 2 has Cobbledon, Cheerlet and Rockhog, and Rockhog is the cell clears replace most often: Turtuff twice, plus Gibber and Humbleetle. Electroar, Sparkdoe and Frostique make up lane 4. Scorchwing has been swapped in for Cluckeroo twice.

Lineups are numbered in the order shown above, left to right, top to bottom.