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← All stagesSee all of chapter 15

Stage teams 15-80

10 teams · Why are there several results for one stage?

e.g. 12-40

Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki

Notes on stage 15-80

15-80 is the boss, and it's one of the stages where tier matters more than level. A player at level 294 with dojos at 3-3-4-3-3 said they really needed the T3 monkey to beat it, and another at level 279 couldn't make a shared lineup work. Others said it needed a T3 monkey or T3 Waveflutter unless you were well over the level, and that luck plays a part.

Lineup 1 starts three lanes in the first row. Lane 4 is where the monkey goes: Blitzmane, Cheerlet and Rockwu. On this board, lane 3 is Cobbledon, Turtuff, then Rattlecoil and Humbleetle after a gap. Note that lane 5 is Voltling and Sparkdoe, both paralysing.

Haplysia is new in lane 2, behind Stalkerix and Frugagon. It's the T4 of Droppit and unleashes a cloud that keeps damaging, slowing and making enemies Fragile. It also carries a Water aura while it's on the field.

Note that lane 1 is Clawzor, Frostique and Azurion. Clawzor's claw inflicts Shredded on the enemies it hits.

For the centre, one player found the boar worked better than the snake. Pyrohound has been the swap for Clawzor twice, Rockhog has gone in for Rattlecoil, and Waveflutter, Pandaroot or Capobeetle for Haplysia.

Lineups are numbered in the order shown above, left to right, top to bottom.