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Stage teams 9-50

10 teams · Why are there several results for one stage?

e.g. 12-40

Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki

Notes on stage 9-50

9-50 is the worm boss, and players warn that it's partly luck, so one failed run doesn't mean the team is wrong. The more useful tip is for underlevelled teams: a variant that flips the board, moving the front units to the back.

Lineup 1 already leans that way. Electroar sits at the rear of lane 2 behind Cheerlet and Sparkdoe, Stalkerix closes lane 3 behind three damage and healing units, and Pyrohound stands at the very back of lane 5 behind Firecoil and Ignisnap. The guardians catch what gets through instead of soaking the first hit.

Pandaroo is the piece that makes lane 3 work. It plants bamboo shoots that keep damaging and slowing, and the shoots grow and hit harder the longer they stand. With Frugagon's exploding fruit in front and Cluckeroo healing between them, enemies walking that lane get slowed twice before they reach anything solid.

In lane 1 you'll find Swaystroll ahead of Flametail and Maskfry; Bubbit has replaced Maskfry. Lane 4 is just Frostique and Boldclaw at the back, with Rattlecoil swapped in for Frostique once. Sonarbat has gone into lane 2 instead of Cheerlet or Sparkdoe, and Poakie in place of Firecoil.

Lineups are numbered in the order shown above, left to right, top to bottom.