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Stage teams 9-30

10 teams · Why are there several results for one stage?

e.g. 12-40

Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki

Notes on stage 9-30

9-30 is another close one; the clear that was shared finished with five seconds on the clock. The fire lane does the heavy lifting this time, and it's lane 2: Pyrohound's pillar at the front, Firecoil right behind it healing and boosting attack, Flametail's exploding fireworks and Ignisnap's burn at the back. Firecoil is what keeps the pillar standing long enough for the two damage dealers to work.

Then there's lane 4, the cell to think about. Lineup 1 runs just Electroar and Voltling there, Voltling's shadow attack paralysing whatever the knockback doesn't stop. Clears have swapped Sparkdoe into that spot more often than anything else, four times, and Nekowatt once, so if Voltling isn't evolved yet, Sparkdoe is the proven replacement.

Lane 3 layers the water units, Swaystroll in front, Cheerlet, Bubbit's Fragile mist and Frostique's piercing shards behind. Capypapa has been a substitute for Bubbit once.

Cobbledon and Turtuff are alone in lane 1, with Rockhog swapped in for Turtuff in one clear. Stalkerix, Rockfu and Frugagon fill lane 5; Joeyo has replaced Stalkerix, and Cluckeroo has gone in place of Rockfu.

Lineups are numbered in the order shown above, left to right, top to bottom.