Stage
16-60
Suggested level
280
▲ Enemy side
← All stagesSee all of chapter 16
10 teams · Why are there several results for one stage?
Stage
16-60
Suggested level
280
▲ Enemy side
Stage
16-60
Suggested level
294
▲ Enemy side
Stage
16-60
Suggested level
295
▲ Enemy side
Stage
16-60
Suggested level
295
▲ Enemy side
Stage
16-60
Suggested level
303
▲ Enemy side
Stage
16-60
Suggested level
305
▲ Enemy side
Stage
16-60
Suggested level
310
▲ Enemy side
Stage
16-60
Suggested level
312
▲ Enemy side
Stage
16-60
Suggested level
318
▲ Enemy side
Stage
16-60
Suggested level
328
▲ Enemy side
Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki
16-60, listed at level 280, is built on the Dewgrub line, and players said so plainly. One explained that a T3 Dewgrub is very important, because most of the formation is based on its T3 ability, and another lacked boss damage without it.
Lineup 1 uses Morphanessa at the back of lane 2, behind Rockzilla and Rockwu, which both start in the first two rows. A player who shared their version said it also works up to 16-65, where it stops working, and that it used a T3 lion and a T2 abyss fish.
Down lane 3 it's Blitzmane in the first row, then Sparkdoe, Surgehoof and Bubbit. In lane 5 you'll find Stalkerix, Cluckeroo, Frugagon and Flametail. Look at lane 4: Swaystroll, Cheerlet and Frostique. Inside lane 1 sits Azurion alone at the back.
Another player without the fire tiger at T2 said they used the salamander in that spot instead.
Pyrohound has been a substitute for Swaystroll four times, and Synthhog has twice gone in for Morphanessa. Boltskipper or Zapooch have stood in for Bubbit, and Turtuff for Rockzilla.
Lineups are numbered in the order shown above, left to right, top to bottom.