Stage
13-20
Suggested level
224
▲ Enemy side
← All stagesSee all of chapter 13
Stage
13-20
Suggested level
224
▲ Enemy side
Stage
13-20
Suggested level
235
▲ Enemy side
Stage
13-20
Suggested level
235
▲ Enemy side
Stage
13-20
Suggested level
253
▲ Enemy side
Stage
13-20
Suggested level
255
▲ Enemy side
Stage
13-20
Suggested level
263
▲ Enemy side
Stage
13-20
Suggested level
Unknown
▲ Enemy side
Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki
13-20 is a level check more than anything. Players failed at 219 and 234 and cleared at 231 and 236, and one at 219 said their tataris couldn't kill the boss fast enough. One player said a T3 lightning dojo isn't needed if your level is high enough; another felt a T3 lion or T2 electric dog was required.
Lineup 1 is set for level 253, with most lanes starting in the third row. The fire lane is lane 2 and starts earlier: Pyrohound in the second row, Firecoil behind it, Zapooch in the fourth.
Lane 3 has the T3 lion, Blitzmane, at the front. Its wave knocks back and grants Morale to Zaplet and Sparkdoe behind it. On paper, lane 5 is Boldclaw, Frostique and Surgehoof, a water front with lightning splashes at the back. On the grid, lane 4 is Swaystroll, Cheerlet and Azurion. Specifically, lane 1 is Stalkerix, Frugagon and Cluckeroo.
One player's fourth lane kept dying because their Maskfry wasn't T2. A clear with dojos at 3-3-3-3-2 used Maskfry or Rockwu instead of Azurion. Boltskipper has replaced Surgehoof, and Voltling has stood in for Boldclaw.
Lineups are numbered in the order shown above, left to right, top to bottom.