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Stage teams 12-10

5 teams · Why are there several results for one stage?

e.g. 12-40

Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki

Notes on stage 12-10

12-10 opens chapter 12 at level 223. The centre is the fire lane, and this time it's the strongest version yet: Pyrohound at the front, Firecoil behind it and Newflamander in the third row, so the salamander's burning fireballs and fire aura sit right behind the healer.

Lane 4 ends up being the deepest. Voltling leads from the second row, Cheerlet heals behind it, Boltskipper's orb binds from the fourth row and Cluckeroo is at the back. Paralysis and bind together make this lane very good at holding enemies in place.

On paper, lane 1 is Swaystroll, Bubbit and Frostique, a water lane where the penguin shields, Bubbit slows and marks Fragile, and Frostique's ice finishes. For this stage, lane 2 is Electroar, Zaplet and Sparkdoe. Lane 5 ends up being the short one, Cobbledon and Turtuff from the second row.

Lane 5 is where you're most likely to struggle. The two rock guardians have no damage dealer or healer with them.

Kitjitsu has replaced Bubbit, Flametail has gone in for Firecoil, Frostpaw instead of Frostique, and Surgehoof or Rattlecoil instead of Zaplet. Ospisces has replaced Boltskipper.