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← All Dojo battlesSee all of stage Water 2

Badge Dojo · Water 2-2

3 teams · Why are there several results for one battle?

Element

e.g. 3-5

Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki

Notes on Dojo Water 2-2

The 2-1 grid repeats here, and this page is about the pair in lane 1: Cribbler in row 2 and Maskfry in row 3.

Cribbler is a guardian that swipes with a claw for area damage. Maskfry is a support that summons waves to pull enemies in and a whirlpool that deals light area damage. On their own neither is strong. Together they form a trap. Maskfry's waves drag enemies into a tight group in front of Cribbler, and Cribbler's claw then hits the whole group at once.

Their cells explain the pairing. Maskfry stands directly behind Cribbler, so the enemies it pulls end up exactly where the claw lands, and the whirlpool adds steady damage on top. Cribbler is a first form, so it relies on that grouping to kill quickly rather than on its own health.

The weakness is that lane 1 has no ranged damage. Frostpaw is two lanes away, so if the pulled group is too big, Cribbler has to grind it down alone.

In another alternative, the front row fills up: Ospisces, the evolved form of Maskfry, stands in row 1 of lane 1, Cribbler in row 1 of the middle and Swaystroll in row 1 of lane 3, with Bubbit and Frostpaw at the back.