Badge Dojo
Water 1-3
▲ Enemy side
← All Dojo battlesSee all of stage Water 1
1 teams
Badge Dojo
Water 1-3
▲ Enemy side
Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki
On the 1-2 grid, this page is about Shellshy in row 2 of lane 1, the only guardian on the board.
Shellshy fires a wave of bubbles that damages an area. It is a guardian, so its main job is to stand at the head of lane 1 and take hits, but the bubble wave means it also contributes damage to every group it holds. Sealing and Frostpaw stand directly behind it, so the enemies Shellshy stops are exactly the ones they hit.
Row 2 gives it a little room. Enemies have to cover one extra row before contact, and Frostpaw's slowing ice block often lands before they arrive, so Shellshy meets slowed groups rather than fresh ones.
Shellshy is also the reason lane 1 is the strong side. Without it, Sealing would be at the front with little health, and the whole column would fall quickly.
The weakness is that Shellshy has no healing and no backup. If it falls, Sealing takes over the front, and the run usually turns. Levels on Shellshy are therefore the safest investment on this grid. Its evolved form, Boldclaw, fires a stronger bubble wave that also slows, which makes the front much sturdier once you have it.