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← All Dojo battlesSee all of stage Rock 3

Badge Dojo · Rock 3-5

1 teams

Element

e.g. 3-5

Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki

Notes on Dojo Rock 3-5

The fix for 3-4's weak right side arrives on the board itself. Rockfu leaves the middle and moves into row 3 of lane 3, directly behind Watchroo in row 2, with Gemsnail still at the back in row 4. Lane 1 keeps Cobbledon and Rockshell, and lane 2 is now empty.

Rockfu behind Watchroo is what makes lane 3 work. When Watchroo burrows and stops firing, Rockfu's club and its clone keep something fighting in that lane, and Gemsnail's shards ring through from the back. The lane no longer goes silent when the first enemies arrive.

The new risk is the empty middle. Enemies that would have walked down lane 2 now spread into the outer lanes, so both sides face heavier waves than before. The left side has the sturdier pair, because Rockshell's shell keeps Cobbledon shielded while its split beams hit groups.

The alternative layout keeps the middle occupied instead, with Cobbledon at its head, and stacks Turtuff, Rockwu, Rattlecoil and Humbleetle down lane 3. Rockwu is the third form of the Punchimp line, so it is a straight upgrade on Rockfu's role if you have it.

Whichever side loses first, put levels into its front unit.