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← All Dojo battlesSee all of stage Lightning 1

Badge Dojo · Lightning 1-6

1 teams

Element

e.g. 3-5

Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki

Notes on Dojo Lightning 1-6

On the sixth stage of the grid, this page covers Fluffle in row 2 of lane 3, the unit behind Voltkit.

Fluffle summons white clouds that keep zapping an area and moves them with lightning arcs. The clouds are slow damage that lingers, which suits a unit that stands one row behind a guardian: enemies held by Voltkit stay inside the clouds and keep taking hits.

Row 2 is close to the fight for a damage unit. Fluffle is covered only by Voltkit, and it has little health of its own, so it depends on lane 3 holding. In exchange, its clouds land early on every wave and catch enemies before they spread out.

Fluffle is also the board's only answer to crowds on the right. Voltfawn's spear goes up the middle lane, not lane 3, so if Fluffle falls, the right side is left with Voltkit alone. That is the usual way this lane collapses.

Two tips help. Level Voltkit before Fluffle, because Fluffle is only as safe as Voltkit is. And if you already have Nimbuzzy, the evolved form of Fluffle, its clouds also paralyse, which makes this lane much safer.