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Stage teams 12-80

9 teams · Why are there several results for one stage?

e.g. 12-40

Teams hand-picked from the community and test-run before posting · Images: Clash of Critters Wiki

Notes on stage 12-80

12-80 is a boss at level 234, and the whole team starts in the third row. Every lane is three deep, from the third row to the fifth, so enemies cross two empty rows before anything touches them.

Two new units appear. Rockwu, the T3 monkey, stands second in lane 4 behind Cobbledon. It spins a staff for area damage and summons clones that attack in sync with it, which is why players say the monkey becomes a top unit at T3. Nimbuzzy at the back of lane 1 summons clouds that deal small lightning damage, alternating with dark clouds that paralyse.

Lane 2 has Blitzmane at the front, granting Morale to Cheerlet and Frostique behind it. Also, lane 3 is Firecoil, Kitjitsu and Newflamander; the salamander's burn lets Kitjitsu heal when it hits. On the grid, lane 5 is Swaystroll, Bubbit and Capypapa, and lane 1 is Voltling, Zapooch and Nimbuzzy.

A level-220 player with dojos at 3-3-3-3-2 said it took some tweaks but gave a good starting point. Electroar has replaced Blitzmane five times, Flametail has gone in for Kitjitsu three times, and Zaplet instead of Nimbuzzy.